Overview
A supermassive Kerr black hole simulation that implements General Relativity physics in pure C, simulating rotating black holes with frame dragging and accurate accretion disk thermodynamics.
Key Features
- Kerr Metric Physics: Simulates rotating black hole with frame dragging and oblate event horizon
- Accurate Accretion Disk: ISCO inner edge calculated via Bardeen-Press-Teukolsky formula
- Relativistic Optics: Doppler beaming, gravitational redshift, and gravitational lensing
- Thermodynamics: Shakura-Sunyaev temperature profile with Planck blackbody color mapping
Technical Implementation
Written in pure C99 with no external dependencies. Uses adaptive ray-tracing for curved light paths in strong gravity, with optional OpenMP optimization and architectural optimizations (-O3 -march=native) for high-performance rendering.
